A Button Game was a small game that I released for iPhones and iPads which simply gives you an amount of seconds,
and you're tasked with holding a button for the given amount of time purely off your own mental clock. Compete with your friends to see who is best at
keeping track of time with this incredibly simple game!
Despite the abusrdly simplistic nature of this app, it has ended up serving me pretty well for learning new skills about SwiftUI. For instance, through this one day
project I learned how to make an app with iPad compatibility. Additionally, I learned how to use repeating timers, and how to make a holdable button that doesn't
have the classic gray overlay, which at the time required a workaround in SwiftUI. For a brief period, this was my most popular app. One which my friends and family
enjoyed, and consistently competed with one another to see who could get the highest time with a perfect score. It always seems funny how the simplest, quickest to whip up
projects always seem to be your most popular. Other projects such as Watchable have unbelievable amounts of thought and time put into them, but this one-day project has
totally cleared them in popularity. Nonetheless, I am proud of the work I did with this one.